You can take complete control over the characters, just as much as you can over your own character. The party system allows you take 2 characters at a time while not in your hideout or "home base". You can dual wield any of the three as long as they aren't two-handed weapons like a double-sided lightsaber or blaster rifles and the like. You can use swords (yes, actual swords), blasters, and lightsabers. It is not real time more along the lines of WoW or FFXII. The combat system, which is affected by feats such as power attack and flurry, is pretty deep and very fun. Feats are special abilities like force powers and weapon powers. Also, you allot your attribute points to things like strength(strength with weapons), dexterity (weapon skill or agility), wisdom (how good you are with the force) and others. You start out choosing you character from Scouts, Scoundrels, and Soldiers each with their own perks. For those who have played Never Winter Nights 2, you basically start out like that with the feats and attribute points but for those who haven't played it, I'll explain. The game is an all new Star Wars experience because it takes place way before any of the movies. Even now, in 2007, it's better than a lot of RPGs (originally released in 2003) released in the past three years. There are a few moments in here that reflect the really cool in-game stuff you can do in The Old Republic, but ultimately, this story is fully contained within this six-minute treat.By GrimLesh | Review Date: AugHas there ever been a Bioware game that didn't kickass? Star Wars: Knights of the Old Republic (KOTOR) is truly the ultimate Star Wars RPG experience, not to mention an amazing RPG. Likely the only time you’ll experience or see this story play out in this fashion is through wherever this cinematic or trailer is placed in-game. There’s so, so many things to love about this trailer, and the only thing going against it is the fact that it’s, well, a trailer, and a cinematic one at that. You may (or perhaps may not) be able to guess what happens next, but all the same, the entire trailer is worth watching right up to the end. Ultimately, though, when it’s time to go, her daughter elects to stay behind with her master. The girl’s mother, sensing that something is wrong with her daughter, launches a rescue mission to save her, fighting off guards like a total badass in a fight scene that seriously makes me want for more. Gone are the nature-based greens, golds, and whites, replaced by cold, wet, harsh steel, blacks, and greys. It’s here that the trailer takes a darker turn, and even the color palette shifts dramatically to reflect this. The only thing is that so, too, does the training facility’s master realize this, and he ends up taking the little girl away from her mother to undergo what looks like Sith training. When her mother takes her in for training to follow in her footsteps, she soon realizes just how strong her daughter can be. The young girl is especially gifted, as we’re shown, and has a bit of an angry edge to her use of the Force. Since the game takes place back when Jedi were something of a common sight (pre-Order 66), this mother and daughter lived in the relative open. This cinematic trailer, “Betrayal,” for the game’s expansion (titled Knights of the Eternal Throne) focuses on the life of one young force-sensitive girl and her mother, who appears to be a Republic-era Jedi. Sure, trailers can certainly be great while getting folks excited about whatever it is they’re showing off, but I think it’s totally fair to say that this trailer for an expansion to the online MMO Star Wars: The Old Republic is actually a pretty great story told in a very compelling way. Okay, I’ll admit: I kind of rolled my eyes when I heard that this trailer was considered a great bit of storytelling.
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